// Code generated by smithy-go/ptr/generate.go DO NOT EDIT.
package ptr import ( ) // Bool returns a pointer value for the bool value passed in. func ( bool) *bool { return & } // BoolSlice returns a slice of bool pointers from the values // passed in. func ( []bool) []*bool { := make([]*bool, len()) for , := range { := [] = & } return } // BoolMap returns a map of bool pointers from the values // passed in. func ( map[string]bool) map[string]*bool { := make(map[string]*bool, len()) for , := range { := [] = & } return } // Byte returns a pointer value for the byte value passed in. func ( byte) *byte { return & } // ByteSlice returns a slice of byte pointers from the values // passed in. func ( []byte) []*byte { := make([]*byte, len()) for , := range { := [] = & } return } // ByteMap returns a map of byte pointers from the values // passed in. func ( map[string]byte) map[string]*byte { := make(map[string]*byte, len()) for , := range { := [] = & } return } // String returns a pointer value for the string value passed in. func ( string) *string { return & } // StringSlice returns a slice of string pointers from the values // passed in. func ( []string) []*string { := make([]*string, len()) for , := range { := [] = & } return } // StringMap returns a map of string pointers from the values // passed in. func ( map[string]string) map[string]*string { := make(map[string]*string, len()) for , := range { := [] = & } return } // Int returns a pointer value for the int value passed in. func ( int) *int { return & } // IntSlice returns a slice of int pointers from the values // passed in. func ( []int) []*int { := make([]*int, len()) for , := range { := [] = & } return } // IntMap returns a map of int pointers from the values // passed in. func ( map[string]int) map[string]*int { := make(map[string]*int, len()) for , := range { := [] = & } return } // Int8 returns a pointer value for the int8 value passed in. func ( int8) *int8 { return & } // Int8Slice returns a slice of int8 pointers from the values // passed in. func ( []int8) []*int8 { := make([]*int8, len()) for , := range { := [] = & } return } // Int8Map returns a map of int8 pointers from the values // passed in. func ( map[string]int8) map[string]*int8 { := make(map[string]*int8, len()) for , := range { := [] = & } return } // Int16 returns a pointer value for the int16 value passed in. func ( int16) *int16 { return & } // Int16Slice returns a slice of int16 pointers from the values // passed in. func ( []int16) []*int16 { := make([]*int16, len()) for , := range { := [] = & } return } // Int16Map returns a map of int16 pointers from the values // passed in. func ( map[string]int16) map[string]*int16 { := make(map[string]*int16, len()) for , := range { := [] = & } return } // Int32 returns a pointer value for the int32 value passed in. func ( int32) *int32 { return & } // Int32Slice returns a slice of int32 pointers from the values // passed in. func ( []int32) []*int32 { := make([]*int32, len()) for , := range { := [] = & } return } // Int32Map returns a map of int32 pointers from the values // passed in. func ( map[string]int32) map[string]*int32 { := make(map[string]*int32, len()) for , := range { := [] = & } return } // Int64 returns a pointer value for the int64 value passed in. func ( int64) *int64 { return & } // Int64Slice returns a slice of int64 pointers from the values // passed in. func ( []int64) []*int64 { := make([]*int64, len()) for , := range { := [] = & } return } // Int64Map returns a map of int64 pointers from the values // passed in. func ( map[string]int64) map[string]*int64 { := make(map[string]*int64, len()) for , := range { := [] = & } return } // Uint returns a pointer value for the uint value passed in. func ( uint) *uint { return & } // UintSlice returns a slice of uint pointers from the values // passed in. func ( []uint) []*uint { := make([]*uint, len()) for , := range { := [] = & } return } // UintMap returns a map of uint pointers from the values // passed in. func ( map[string]uint) map[string]*uint { := make(map[string]*uint, len()) for , := range { := [] = & } return } // Uint8 returns a pointer value for the uint8 value passed in. func ( uint8) *uint8 { return & } // Uint8Slice returns a slice of uint8 pointers from the values // passed in. func ( []uint8) []*uint8 { := make([]*uint8, len()) for , := range { := [] = & } return } // Uint8Map returns a map of uint8 pointers from the values // passed in. func ( map[string]uint8) map[string]*uint8 { := make(map[string]*uint8, len()) for , := range { := [] = & } return } // Uint16 returns a pointer value for the uint16 value passed in. func ( uint16) *uint16 { return & } // Uint16Slice returns a slice of uint16 pointers from the values // passed in. func ( []uint16) []*uint16 { := make([]*uint16, len()) for , := range { := [] = & } return } // Uint16Map returns a map of uint16 pointers from the values // passed in. func ( map[string]uint16) map[string]*uint16 { := make(map[string]*uint16, len()) for , := range { := [] = & } return } // Uint32 returns a pointer value for the uint32 value passed in. func ( uint32) *uint32 { return & } // Uint32Slice returns a slice of uint32 pointers from the values // passed in. func ( []uint32) []*uint32 { := make([]*uint32, len()) for , := range { := [] = & } return } // Uint32Map returns a map of uint32 pointers from the values // passed in. func ( map[string]uint32) map[string]*uint32 { := make(map[string]*uint32, len()) for , := range { := [] = & } return } // Uint64 returns a pointer value for the uint64 value passed in. func ( uint64) *uint64 { return & } // Uint64Slice returns a slice of uint64 pointers from the values // passed in. func ( []uint64) []*uint64 { := make([]*uint64, len()) for , := range { := [] = & } return } // Uint64Map returns a map of uint64 pointers from the values // passed in. func ( map[string]uint64) map[string]*uint64 { := make(map[string]*uint64, len()) for , := range { := [] = & } return } // Float32 returns a pointer value for the float32 value passed in. func ( float32) *float32 { return & } // Float32Slice returns a slice of float32 pointers from the values // passed in. func ( []float32) []*float32 { := make([]*float32, len()) for , := range { := [] = & } return } // Float32Map returns a map of float32 pointers from the values // passed in. func ( map[string]float32) map[string]*float32 { := make(map[string]*float32, len()) for , := range { := [] = & } return } // Float64 returns a pointer value for the float64 value passed in. func ( float64) *float64 { return & } // Float64Slice returns a slice of float64 pointers from the values // passed in. func ( []float64) []*float64 { := make([]*float64, len()) for , := range { := [] = & } return } // Float64Map returns a map of float64 pointers from the values // passed in. func ( map[string]float64) map[string]*float64 { := make(map[string]*float64, len()) for , := range { := [] = & } return } // Time returns a pointer value for the time.Time value passed in. func ( time.Time) *time.Time { return & } // TimeSlice returns a slice of time.Time pointers from the values // passed in. func ( []time.Time) []*time.Time { := make([]*time.Time, len()) for , := range { := [] = & } return } // TimeMap returns a map of time.Time pointers from the values // passed in. func ( map[string]time.Time) map[string]*time.Time { := make(map[string]*time.Time, len()) for , := range { := [] = & } return } // Duration returns a pointer value for the time.Duration value passed in. func ( time.Duration) *time.Duration { return & } // DurationSlice returns a slice of time.Duration pointers from the values // passed in. func ( []time.Duration) []*time.Duration { := make([]*time.Duration, len()) for , := range { := [] = & } return } // DurationMap returns a map of time.Duration pointers from the values // passed in. func ( map[string]time.Duration) map[string]*time.Duration { := make(map[string]*time.Duration, len()) for , := range { := [] = & } return }