// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package http2

import (
	
	
	
	
	

	
	
)

// writeFramer is implemented by any type that is used to write frames.
type writeFramer interface {
	writeFrame(writeContext) error

	// staysWithinBuffer reports whether this writer promises that
	// it will only write less than or equal to size bytes, and it
	// won't Flush the write context.
	staysWithinBuffer(size int) bool
}

// writeContext is the interface needed by the various frame writer
// types below. All the writeFrame methods below are scheduled via the
// frame writing scheduler (see writeScheduler in writesched.go).
//
// This interface is implemented by *serverConn.
//
// TODO: decide whether to a) use this in the client code (which didn't
// end up using this yet, because it has a simpler design, not
// currently implementing priorities), or b) delete this and
// make the server code a bit more concrete.
type writeContext interface {
	Framer() *Framer
	Flush() error
	CloseConn() error
	// HeaderEncoder returns an HPACK encoder that writes to the
	// returned buffer.
	HeaderEncoder() (*hpack.Encoder, *bytes.Buffer)
}

// writeEndsStream reports whether w writes a frame that will transition
// the stream to a half-closed local state. This returns false for RST_STREAM,
// which closes the entire stream (not just the local half).
func ( writeFramer) bool {
	switch v := .(type) {
	case *writeData:
		return .endStream
	case *writeResHeaders:
		return .endStream
	case nil:
		// This can only happen if the caller reuses w after it's
		// been intentionally nil'ed out to prevent use. Keep this
		// here to catch future refactoring breaking it.
		panic("writeEndsStream called on nil writeFramer")
	}
	return false
}

type flushFrameWriter struct{}

func (flushFrameWriter) ( writeContext) error {
	return .Flush()
}

func (flushFrameWriter) ( int) bool { return false }

type writeSettings []Setting

func ( writeSettings) ( int) bool {
	const  = 6 // uint16 + uint32
	return frameHeaderLen+*len() <= 

}

func ( writeSettings) ( writeContext) error {
	return .Framer().WriteSettings([]Setting()...)
}

type writeGoAway struct {
	maxStreamID uint32
	code        ErrCode
}

func ( *writeGoAway) ( writeContext) error {
	 := .Framer().WriteGoAway(.maxStreamID, .code, nil)
	.Flush() // ignore error: we're hanging up on them anyway
	return 
}

func (*writeGoAway) ( int) bool { return false } // flushes

type writeData struct {
	streamID  uint32
	p         []byte
	endStream bool
}

func ( *writeData) () string {
	return fmt.Sprintf("writeData(stream=%d, p=%d, endStream=%v)", .streamID, len(.p), .endStream)
}

func ( *writeData) ( writeContext) error {
	return .Framer().WriteData(.streamID, .endStream, .p)
}

func ( *writeData) ( int) bool {
	return frameHeaderLen+len(.p) <= 
}

// handlerPanicRST is the message sent from handler goroutines when
// the handler panics.
type handlerPanicRST struct {
	StreamID uint32
}

func ( handlerPanicRST) ( writeContext) error {
	return .Framer().WriteRSTStream(.StreamID, ErrCodeInternal)
}

func ( handlerPanicRST) ( int) bool { return frameHeaderLen+4 <=  }

func ( StreamError) ( writeContext) error {
	return .Framer().WriteRSTStream(.StreamID, .Code)
}

func ( StreamError) ( int) bool { return frameHeaderLen+4 <=  }

type writePingAck struct{ pf *PingFrame }

func ( writePingAck) ( writeContext) error {
	return .Framer().WritePing(true, .pf.Data)
}

func ( writePingAck) ( int) bool { return frameHeaderLen+len(.pf.Data) <=  }

type writeSettingsAck struct{}

func (writeSettingsAck) ( writeContext) error {
	return .Framer().WriteSettingsAck()
}

func (writeSettingsAck) ( int) bool { return frameHeaderLen <=  }

// splitHeaderBlock splits headerBlock into fragments so that each fragment fits
// in a single frame, then calls fn for each fragment. firstFrag/lastFrag are true
// for the first/last fragment, respectively.
func ( writeContext,  []byte,  func( writeContext,  []byte, ,  bool) error) error {
	// For now we're lazy and just pick the minimum MAX_FRAME_SIZE
	// that all peers must support (16KB). Later we could care
	// more and send larger frames if the peer advertised it, but
	// there's little point. Most headers are small anyway (so we
	// generally won't have CONTINUATION frames), and extra frames
	// only waste 9 bytes anyway.
	const  = 16384

	 := true
	for len() > 0 {
		 := 
		if len() >  {
			 = [:]
		}
		 = [len():]
		if  := (, , , len() == 0);  != nil {
			return 
		}
		 = false
	}
	return nil
}

// writeResHeaders is a request to write a HEADERS and 0+ CONTINUATION frames
// for HTTP response headers or trailers from a server handler.
type writeResHeaders struct {
	streamID    uint32
	httpResCode int         // 0 means no ":status" line
	h           http.Header // may be nil
	trailers    []string    // if non-nil, which keys of h to write. nil means all.
	endStream   bool

	date          string
	contentType   string
	contentLength string
}

func ( *hpack.Encoder, ,  string) {
	if VerboseLogs {
		log.Printf("http2: server encoding header %q = %q", , )
	}
	.WriteField(hpack.HeaderField{Name: , Value: })
}

func ( *writeResHeaders) ( int) bool {
	// TODO: this is a common one. It'd be nice to return true
	// here and get into the fast path if we could be clever and
	// calculate the size fast enough, or at least a conservative
	// upper bound that usually fires. (Maybe if w.h and
	// w.trailers are nil, so we don't need to enumerate it.)
	// Otherwise I'm afraid that just calculating the length to
	// answer this question would be slower than the ~2µs benefit.
	return false
}

func ( *writeResHeaders) ( writeContext) error {
	,  := .HeaderEncoder()
	.Reset()

	if .httpResCode != 0 {
		encKV(, ":status", httpCodeString(.httpResCode))
	}

	encodeHeaders(, .h, .trailers)

	if .contentType != "" {
		encKV(, "content-type", .contentType)
	}
	if .contentLength != "" {
		encKV(, "content-length", .contentLength)
	}
	if .date != "" {
		encKV(, "date", .date)
	}

	 := .Bytes()
	if len() == 0 && .trailers == nil {
		panic("unexpected empty hpack")
	}

	return splitHeaderBlock(, , .writeHeaderBlock)
}

func ( *writeResHeaders) ( writeContext,  []byte, ,  bool) error {
	if  {
		return .Framer().WriteHeaders(HeadersFrameParam{
			StreamID:      .streamID,
			BlockFragment: ,
			EndStream:     .endStream,
			EndHeaders:    ,
		})
	} else {
		return .Framer().WriteContinuation(.streamID, , )
	}
}

// writePushPromise is a request to write a PUSH_PROMISE and 0+ CONTINUATION frames.
type writePushPromise struct {
	streamID uint32   // pusher stream
	method   string   // for :method
	url      *url.URL // for :scheme, :authority, :path
	h        http.Header

	// Creates an ID for a pushed stream. This runs on serveG just before
	// the frame is written. The returned ID is copied to promisedID.
	allocatePromisedID func() (uint32, error)
	promisedID         uint32
}

func ( *writePushPromise) ( int) bool {
	// TODO: see writeResHeaders.staysWithinBuffer
	return false
}

func ( *writePushPromise) ( writeContext) error {
	,  := .HeaderEncoder()
	.Reset()

	encKV(, ":method", .method)
	encKV(, ":scheme", .url.Scheme)
	encKV(, ":authority", .url.Host)
	encKV(, ":path", .url.RequestURI())
	encodeHeaders(, .h, nil)

	 := .Bytes()
	if len() == 0 {
		panic("unexpected empty hpack")
	}

	return splitHeaderBlock(, , .writeHeaderBlock)
}

func ( *writePushPromise) ( writeContext,  []byte, ,  bool) error {
	if  {
		return .Framer().WritePushPromise(PushPromiseParam{
			StreamID:      .streamID,
			PromiseID:     .promisedID,
			BlockFragment: ,
			EndHeaders:    ,
		})
	} else {
		return .Framer().WriteContinuation(.streamID, , )
	}
}

type write100ContinueHeadersFrame struct {
	streamID uint32
}

func ( write100ContinueHeadersFrame) ( writeContext) error {
	,  := .HeaderEncoder()
	.Reset()
	encKV(, ":status", "100")
	return .Framer().WriteHeaders(HeadersFrameParam{
		StreamID:      .streamID,
		BlockFragment: .Bytes(),
		EndStream:     false,
		EndHeaders:    true,
	})
}

func ( write100ContinueHeadersFrame) ( int) bool {
	// Sloppy but conservative:
	return 9+2*(len(":status")+len("100")) <= 
}

type writeWindowUpdate struct {
	streamID uint32 // or 0 for conn-level
	n        uint32
}

func ( writeWindowUpdate) ( int) bool { return frameHeaderLen+4 <=  }

func ( writeWindowUpdate) ( writeContext) error {
	return .Framer().WriteWindowUpdate(.streamID, .n)
}

// encodeHeaders encodes an http.Header. If keys is not nil, then (k, h[k])
// is encoded only if k is in keys.
func ( *hpack.Encoder,  http.Header,  []string) {
	if  == nil {
		 := sorterPool.Get().(*sorter)
		// Using defer here, since the returned keys from the
		// sorter.Keys method is only valid until the sorter
		// is returned:
		defer sorterPool.Put()
		 = .Keys()
	}
	for ,  := range  {
		 := []
		,  := lowerHeader()
		if ! {
			// Skip writing invalid headers. Per RFC 7540, Section 8.1.2, header
			// field names have to be ASCII characters (just as in HTTP/1.x).
			continue
		}
		if !validWireHeaderFieldName() {
			// Skip it as backup paranoia. Per
			// golang.org/issue/14048, these should
			// already be rejected at a higher level.
			continue
		}
		 :=  == "transfer-encoding"
		for ,  := range  {
			if !httpguts.ValidHeaderFieldValue() {
				// TODO: return an error? golang.org/issue/14048
				// For now just omit it.
				continue
			}
			// TODO: more of "8.1.2.2 Connection-Specific Header Fields"
			if  &&  != "trailers" {
				continue
			}
			encKV(, , )
		}
	}
}