// Copyright 2019 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package packages

import (
	
	
)

var modes = [...]struct {
	mode LoadMode
	name string
}{
	{NeedName, "NeedName"},
	{NeedFiles, "NeedFiles"},
	{NeedCompiledGoFiles, "NeedCompiledGoFiles"},
	{NeedImports, "NeedImports"},
	{NeedDeps, "NeedDeps"},
	{NeedExportFile, "NeedExportFile"},
	{NeedTypes, "NeedTypes"},
	{NeedSyntax, "NeedSyntax"},
	{NeedTypesInfo, "NeedTypesInfo"},
	{NeedTypesSizes, "NeedTypesSizes"},
	{NeedForTest, "NeedForTest"},
	{NeedModule, "NeedModule"},
	{NeedEmbedFiles, "NeedEmbedFiles"},
	{NeedEmbedPatterns, "NeedEmbedPatterns"},
	{NeedTarget, "NeedTarget"},
}

func ( LoadMode) () string {
	if  == 0 {
		return "LoadMode(0)"
	}
	var  []string
	// named bits
	for ,  := range modes {
		if ( & .mode) != 0 {
			 ^= .mode
			 = append(, .name)
		}
	}
	// unnamed residue
	if  != 0 {
		if  == nil {
			return fmt.Sprintf("LoadMode(%#x)", int())
		}
		 = append(, fmt.Sprintf("%#x", int()))
	}
	if len() == 1 {
		return [0]
	}
	return "(" + strings.Join(, "|") + ")"
}