/*
 *
 * Copyright 2019 gRPC authors.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 */

// Package attributes defines a generic key/value store used in various gRPC // components. // // # Experimental // // Notice: This package is EXPERIMENTAL and may be changed or removed in a // later release.
package attributes import ( ) // Attributes is an immutable struct for storing and retrieving generic // key/value pairs. Keys must be hashable, and users should define their own // types for keys. Values should not be modified after they are added to an // Attributes or if they were received from one. If values implement 'Equal(o // any) bool', it will be called by (*Attributes).Equal to determine whether // two values with the same key should be considered equal. type Attributes struct { parent *Attributes key, value any } // New returns a new Attributes containing the key/value pair. func (, any) *Attributes { return &Attributes{ key: , value: , } } // WithValue returns a new Attributes containing the previous keys and values // and the new key/value pair. If the same key appears multiple times, the // last value overwrites all previous values for that key. value should not be // modified later. // // Note that Attributes do not support deletion. Avoid using untyped nil values. // Since the Value method returns an untyped nil when a key is absent, it is // impossible to distinguish between a missing key and a key explicitly set to // an untyped nil. If you need to represent a value being unset, consider // storing a specific sentinel type or a wrapper struct with a boolean field // indicating presence. func ( *Attributes) (, any) *Attributes { return &Attributes{ parent: , key: , value: , } } // Value returns the value associated with these attributes for key, or nil if // no value is associated with key. The returned value should not be modified. func ( *Attributes) ( any) any { for := ; != nil; = .parent { if .key == { return .value } } return nil } // Equal returns whether a and o are equivalent. If 'Equal(o any) bool' is // implemented for a value in the attributes, it is called to determine if the // value matches the one stored in the other attributes. If Equal is not // implemented, standard equality is used to determine if the two values are // equal. Note that some types (e.g. maps) aren't comparable by default, so // they must be wrapped in a struct, or in an alias type, with Equal defined. func ( *Attributes) ( *Attributes) bool { if == nil && == nil { return true } if == nil || == nil { return false } if == { return true } := maps.Collect(.all()) := 0 for , := range .all() { ++ , := [] if ! { // o missing element of a return false } if , := .(interface{ ( any) bool }); { if !.() { return false } } else if != { // Fallback to a standard equality check if Value is unimplemented. return false } } return == len() } // String prints the attribute map. If any key or values throughout the map // implement fmt.Stringer, it calls that method and appends. func ( *Attributes) () string { var strings.Builder .WriteString("{") := true for , := range .all() { if ! { .WriteString(", ") } fmt.Fprintf(&, "%q: %q ", str(), str()) = false } .WriteString("}") return .String() } func ( any) ( string) { if , := .(fmt.Stringer); { return fmt.Sprint() } else if , := .(string); { return } return fmt.Sprintf("<%p>", ) } // MarshalJSON helps implement the json.Marshaler interface, thereby rendering // the Attributes correctly when printing (via pretty.JSON) structs containing // Attributes as fields. // // Is it impossible to unmarshal attributes from a JSON representation and this // method is meant only for debugging purposes. func ( *Attributes) () ([]byte, error) { return []byte(.String()), nil } // all returns an iterator that yields all key-value pairs in the Attributes // chain. If a key appears multiple times, only the most recently added value // is yielded. func ( *Attributes) () iter.Seq2[any, any] { return func( func(any, any) bool) { := map[any]bool{} for := ; != nil; = .parent { if [.key] { continue } if !(.key, .value) { return } [.key] = true } } }