Source File
status.go
Belonging Package
google.golang.org/grpc/internal/status
/*
*
* Copyright 2020 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
// Package status implements errors returned by gRPC. These errors are
// serialized and transmitted on the wire between server and client, and allow
// for additional data to be transmitted via the Details field in the status
// proto. gRPC service handlers should return an error created by this
// package, and gRPC clients should expect a corresponding error to be
// returned from the RPC call.
//
// This package upholds the invariants that a non-nil error may not
// contain an OK code, and an OK code must result in a nil error.
package status
import (
spb
)
// Status represents an RPC status code, message, and details. It is immutable
// and should be created with New, Newf, or FromProto.
type Status struct {
s *spb.Status
}
// NewWithProto returns a new status including details from statusProto. This
// is meant to be used by the gRPC library only.
func ( codes.Code, string, []string) *Status {
if len() != 1 {
// No grpc-status-details bin header, or multiple; just ignore.
return &Status{s: &spb.Status{Code: int32(), Message: }}
}
:= &spb.Status{}
if := proto.Unmarshal([]byte([0]), ); != nil {
// Probably not a google.rpc.Status proto; do not provide details.
return &Status{s: &spb.Status{Code: int32(), Message: }}
}
if .Code == int32() {
// The codes match between the grpc-status header and the
// grpc-status-details-bin header; use the full details proto.
return &Status{s: }
}
return &Status{
s: &spb.Status{
Code: int32(codes.Internal),
Message: fmt.Sprintf(
"grpc-status-details-bin mismatch: grpc-status=%v, grpc-message=%q, grpc-status-details-bin=%+v",
, , ,
),
},
}
}
// New returns a Status representing c and msg.
func ( codes.Code, string) *Status {
return &Status{s: &spb.Status{Code: int32(), Message: }}
}
// Newf returns New(c, fmt.Sprintf(format, a...)).
func ( codes.Code, string, ...any) *Status {
return New(, fmt.Sprintf(, ...))
}
// FromProto returns a Status representing s.
func ( *spb.Status) *Status {
return &Status{s: proto.Clone().(*spb.Status)}
}
// Err returns an error representing c and msg. If c is OK, returns nil.
func ( codes.Code, string) error {
return New(, ).Err()
}
// Errorf returns Error(c, fmt.Sprintf(format, a...)).
func ( codes.Code, string, ...any) error {
return Err(, fmt.Sprintf(, ...))
}
// Code returns the status code contained in s.
func ( *Status) () codes.Code {
if == nil || .s == nil {
return codes.OK
}
return codes.Code(.s.Code)
}
// Message returns the message contained in s.
func ( *Status) () string {
if == nil || .s == nil {
return ""
}
return .s.Message
}
// Proto returns s's status as an spb.Status proto message.
func ( *Status) () *spb.Status {
if == nil {
return nil
}
return proto.Clone(.s).(*spb.Status)
}
// Err returns an immutable error representing s; returns nil if s.Code() is OK.
func ( *Status) () error {
if .Code() == codes.OK {
return nil
}
return &Error{s: }
}
// WithDetails returns a new status with the provided details messages appended to the status.
// If any errors are encountered, it returns nil and the first error encountered.
func ( *Status) ( ...protoadapt.MessageV1) (*Status, error) {
if .Code() == codes.OK {
return nil, errors.New("no error details for status with code OK")
}
// s.Code() != OK implies that s.Proto() != nil.
:= .Proto()
for , := range {
, := anypb.New(protoadapt.MessageV2Of())
if != nil {
return nil,
}
.Details = append(.Details, )
}
return &Status{s: }, nil
}
// Details returns a slice of details messages attached to the status.
// If a detail cannot be decoded, the error is returned in place of the detail.
// If the detail can be decoded, the proto message returned is of the same
// type that was given to WithDetails().
func ( *Status) () []any {
if == nil || .s == nil {
return nil
}
:= make([]any, 0, len(.s.Details))
for , := range .s.Details {
, := .UnmarshalNew()
if != nil {
= append(, )
continue
}
// The call to MessageV1Of is required to unwrap the proto message if
// it implemented only the MessageV1 API. The proto message would have
// been wrapped in a V2 wrapper in Status.WithDetails. V2 messages are
// added to a global registry used by any.UnmarshalNew().
// MessageV1Of has the following behaviour:
// 1. If the given message is a wrapped MessageV1, it returns the
// unwrapped value.
// 2. If the given message already implements MessageV1, it returns it
// as is.
// 3. Else, it wraps the MessageV2 in a MessageV1 wrapper.
//
// Since the Status.WithDetails() API only accepts MessageV1, calling
// MessageV1Of ensures we return the same type that was given to
// WithDetails:
// * If the give type implemented only MessageV1, the unwrapping from
// point 1 above will restore the type.
// * If the given type implemented both MessageV1 and MessageV2, point 2
// above will ensure no wrapping is performed.
// * If the given type implemented only MessageV2 and was wrapped using
// MessageV1Of before passing to WithDetails(), it would be unwrapped
// in WithDetails by calling MessageV2Of(). Point 3 above will ensure
// that the type is wrapped in a MessageV1 wrapper again before
// returning. Note that protoc-gen-go doesn't generate code which
// implements ONLY MessageV2 at the time of writing.
//
// NOTE: Status details can also be added using the FromProto method.
// This could theoretically allow passing a Detail message that only
// implements the V2 API. In such a case the message will be wrapped in
// a MessageV1 wrapper when fetched using Details().
// Since protoc-gen-go generates only code that implements both V1 and
// V2 APIs for backward compatibility, this is not a concern.
= append(, protoadapt.MessageV1Of())
}
return
}
func ( *Status) () string {
return fmt.Sprintf("rpc error: code = %s desc = %s", .Code(), .Message())
}
// Error wraps a pointer of a status proto. It implements error and Status,
// and a nil *Error should never be returned by this package.
type Error struct {
s *Status
}
func ( *Error) () string {
return .s.String()
}
// GRPCStatus returns the Status represented by se.
func ( *Error) () *Status {
return .s
}
// Is implements future error.Is functionality.
// A Error is equivalent if the code and message are identical.
func ( *Error) ( error) bool {
, := .(*Error)
if ! {
return false
}
return proto.Equal(.s.s, .s.s)
}
// IsRestrictedControlPlaneCode returns whether the status includes a code
// restricted for control plane usage as defined by gRFC A54.
func ( *Status) bool {
switch .Code() {
case codes.InvalidArgument, codes.NotFound, codes.AlreadyExists, codes.FailedPrecondition, codes.Aborted, codes.OutOfRange, codes.DataLoss:
return true
}
return false
}
// RawStatusProto returns the internal protobuf message for use by gRPC itself.
func ( *Status) *spb.Status {
if == nil {
return nil
}
return .s
}
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