/*
 *
 * Copyright 2017 gRPC authors.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 */

package transport

import (
	
	
)

const (
	// bdpLimit is the maximum value the flow control windows will be increased
	// to.  TCP typically limits this to 4MB, but some systems go up to 16MB.
	// Since this is only a limit, it is safe to make it optimistic.
	bdpLimit = (1 << 20) * 16
	// alpha is a constant factor used to keep a moving average
	// of RTTs.
	alpha = 0.9
	// If the current bdp sample is greater than or equal to
	// our beta * our estimated bdp and the current bandwidth
	// sample is the maximum bandwidth observed so far, we
	// increase our bbp estimate by a factor of gamma.
	beta = 0.66
	// To put our bdp to be smaller than or equal to twice the real BDP,
	// we should multiply our current sample with 4/3, however to round things out
	// we use 2 as the multiplication factor.
	gamma = 2
)

// Adding arbitrary data to ping so that its ack can be identified.
// Easter-egg: what does the ping message say?
var bdpPing = &ping{data: [8]byte{2, 4, 16, 16, 9, 14, 7, 7}}

type bdpEstimator struct {
	// sentAt is the time when the ping was sent.
	sentAt time.Time

	mu sync.Mutex
	// bdp is the current bdp estimate.
	bdp uint32
	// sample is the number of bytes received in one measurement cycle.
	sample uint32
	// bwMax is the maximum bandwidth noted so far (bytes/sec).
	bwMax float64
	// bool to keep track of the beginning of a new measurement cycle.
	isSent bool
	// Callback to update the window sizes.
	updateFlowControl func(n uint32)
	// sampleCount is the number of samples taken so far.
	sampleCount uint64
	// round trip time (seconds)
	rtt float64
}

// timesnap registers the time bdp ping was sent out so that
// network rtt can be calculated when its ack is received.
// It is called (by controller) when the bdpPing is
// being written on the wire.
func ( *bdpEstimator) ( [8]byte) {
	if bdpPing.data !=  {
		return
	}
	.sentAt = time.Now()
}

// add adds bytes to the current sample for calculating bdp.
// It returns true only if a ping must be sent. This can be used
// by the caller (handleData) to make decision about batching
// a window update with it.
func ( *bdpEstimator) ( uint32) bool {
	.mu.Lock()
	defer .mu.Unlock()
	if .bdp == bdpLimit {
		return false
	}
	if !.isSent {
		.isSent = true
		.sample = 
		.sentAt = time.Time{}
		.sampleCount++
		return true
	}
	.sample += 
	return false
}

// calculate is called when an ack for a bdp ping is received.
// Here we calculate the current bdp and bandwidth sample and
// decide if the flow control windows should go up.
func ( *bdpEstimator) ( [8]byte) {
	// Check if the ping acked for was the bdp ping.
	if bdpPing.data !=  {
		return
	}
	.mu.Lock()
	 := time.Since(.sentAt).Seconds()
	if .sampleCount < 10 {
		// Bootstrap rtt with an average of first 10 rtt samples.
		.rtt += ( - .rtt) / float64(.sampleCount)
	} else {
		// Heed to the recent past more.
		.rtt += ( - .rtt) * float64(alpha)
	}
	.isSent = false
	// The number of bytes accumulated so far in the sample is smaller
	// than or equal to 1.5 times the real BDP on a saturated connection.
	 := float64(.sample) / (.rtt * float64(1.5))
	if  > .bwMax {
		.bwMax = 
	}
	// If the current sample (which is smaller than or equal to the 1.5 times the real BDP) is
	// greater than or equal to 2/3rd our perceived bdp AND this is the maximum bandwidth seen so far, we
	// should update our perception of the network BDP.
	if float64(.sample) >= beta*float64(.bdp) &&  == .bwMax && .bdp != bdpLimit {
		 := float64(.sample)
		.bdp = uint32(gamma * )
		if .bdp > bdpLimit {
			.bdp = bdpLimit
		}
		 := .bdp
		.mu.Unlock()
		.updateFlowControl()
		return
	}
	.mu.Unlock()
}