Source File buffer.go Belonging Package log/slog/internal/buffer
// Copyright 2022 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Package buffer provides a pool-allocated byte buffer.package buffer import "sync" // Buffer is a byte buffer. // // This implementation is adapted from the unexported type buffer // in go/src/fmt/print.go. type Buffer []byte // Having an initial size gives a dramatic speedup. var bufPool = sync.Pool{ New: func() any { b := make([]byte, 0, 1024) return (*Buffer)(&b) }, } func New() *Buffer { return bufPool.Get().(*Buffer) } func (b *Buffer) Free() { // To reduce peak allocation, return only smaller buffers to the pool. const maxBufferSize = 16 << 10 if cap(*b) <= maxBufferSize { *b = (*b)[:0] bufPool.Put(b) } } func (b *Buffer) Reset() { b.SetLen(0) } func (b *Buffer) Write(p []byte) (int, error) { *b = append(*b, p...) return len(p), nil } func (b *Buffer) WriteString(s string) (int, error) { *b = append(*b, s...) return len(s), nil } func (b *Buffer) WriteByte(c byte) error { *b = append(*b, c) return nil } func (b *Buffer) String() string { return string(*b) } func (b *Buffer) Len() int { return len(*b) } func (b *Buffer) SetLen(n int) { *b = (*b)[:n] }
// Copyright 2022 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package buffer provides a pool-allocated byte buffer.
package buffer
import "sync"
// Buffer is a byte buffer.
//
// This implementation is adapted from the unexported type buffer
// in go/src/fmt/print.go.
type Buffer []byte
// Having an initial size gives a dramatic speedup.
var bufPool = sync.Pool{
New: func() any {
b := make([]byte, 0, 1024)
return (*Buffer)(&b)
},
}
func New() *Buffer {
return bufPool.Get().(*Buffer)
func (b *Buffer) Free() {
// To reduce peak allocation, return only smaller buffers to the pool.
const maxBufferSize = 16 << 10
if cap(*b) <= maxBufferSize {
*b = (*b)[:0]
bufPool.Put(b)
func (b *Buffer) Reset() {
b.SetLen(0)
func (b *Buffer) Write(p []byte) (int, error) {
*b = append(*b, p...)
return len(p), nil
func (b *Buffer) WriteString(s string) (int, error) {
*b = append(*b, s...)
return len(s), nil
func (b *Buffer) WriteByte(c byte) error {
*b = append(*b, c)
return nil
func (b *Buffer) String() string {
return string(*b)
func (b *Buffer) Len() int {
return len(*b)
func (b *Buffer) SetLen(n int) {
*b = (*b)[:n]
The pages are generated with Golds v0.7.6. (GOOS=linux GOARCH=amd64)