Source File
garbage.go
Belonging Package
runtime/debug
// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package debug
import (
)
// GCStats collect information about recent garbage collections.
type GCStats struct {
LastGC time.Time // time of last collection
NumGC int64 // number of garbage collections
PauseTotal time.Duration // total pause for all collections
Pause []time.Duration // pause history, most recent first
PauseEnd []time.Time // pause end times history, most recent first
PauseQuantiles []time.Duration
}
// ReadGCStats reads statistics about garbage collection into stats.
// The number of entries in the pause history is system-dependent;
// stats.Pause slice will be reused if large enough, reallocated otherwise.
// ReadGCStats may use the full capacity of the stats.Pause slice.
// If stats.PauseQuantiles is non-empty, ReadGCStats fills it with quantiles
// summarizing the distribution of pause time. For example, if
// len(stats.PauseQuantiles) is 5, it will be filled with the minimum,
// 25%, 50%, 75%, and maximum pause times.
func ( *GCStats) {
// Create a buffer with space for at least two copies of the
// pause history tracked by the runtime. One will be returned
// to the caller and the other will be used as transfer buffer
// for end times history and as a temporary buffer for
// computing quantiles.
const = len(((*runtime.MemStats)(nil)).PauseNs)
if cap(.Pause) < 2*+3 {
.Pause = make([]time.Duration, 2*+3)
}
// readGCStats fills in the pause and end times histories (up to
// maxPause entries) and then three more: Unix ns time of last GC,
// number of GC, and total pause time in nanoseconds. Here we
// depend on the fact that time.Duration's native unit is
// nanoseconds, so the pauses and the total pause time do not need
// any conversion.
readGCStats(&.Pause)
:= len(.Pause) - 3
.LastGC = time.Unix(0, int64(.Pause[]))
.NumGC = int64(.Pause[+1])
.PauseTotal = .Pause[+2]
/= 2 // buffer holds pauses and end times
.Pause = .Pause[:]
if cap(.PauseEnd) < {
.PauseEnd = make([]time.Time, 0, )
}
.PauseEnd = .PauseEnd[:0]
for , := range .Pause[ : +] {
.PauseEnd = append(.PauseEnd, time.Unix(0, int64()))
}
if len(.PauseQuantiles) > 0 {
if == 0 {
for := range .PauseQuantiles {
.PauseQuantiles[] = 0
}
} else {
// There's room for a second copy of the data in stats.Pause.
// See the allocation at the top of the function.
:= .Pause[ : +]
copy(, .Pause)
sort.Slice(, func(, int) bool { return [] < [] })
:= len(.PauseQuantiles) - 1
for := 0; < ; ++ {
.PauseQuantiles[] = [len()*/]
}
.PauseQuantiles[] = [len()-1]
}
}
}
// SetGCPercent sets the garbage collection target percentage:
// a collection is triggered when the ratio of freshly allocated data
// to live data remaining after the previous collection reaches this percentage.
// SetGCPercent returns the previous setting.
// The initial setting is the value of the GOGC environment variable
// at startup, or 100 if the variable is not set.
// A negative percentage disables garbage collection.
func ( int) int {
return int(setGCPercent(int32()))
}
// FreeOSMemory forces a garbage collection followed by an
// attempt to return as much memory to the operating system
// as possible. (Even if this is not called, the runtime gradually
// returns memory to the operating system in a background task.)
func () {
freeOSMemory()
}
// SetMaxStack sets the maximum amount of memory that
// can be used by a single goroutine stack.
// If any goroutine exceeds this limit while growing its stack,
// the program crashes.
// SetMaxStack returns the previous setting.
// The initial setting is 1 GB on 64-bit systems, 250 MB on 32-bit systems.
// There may be a system-imposed maximum stack limit regardless
// of the value provided to SetMaxStack.
//
// SetMaxStack is useful mainly for limiting the damage done by
// goroutines that enter an infinite recursion. It only limits future
// stack growth.
func ( int) int {
return setMaxStack()
}
// SetMaxThreads sets the maximum number of operating system
// threads that the Go program can use. If it attempts to use more than
// this many, the program crashes.
// SetMaxThreads returns the previous setting.
// The initial setting is 10,000 threads.
//
// The limit controls the number of operating system threads, not the number
// of goroutines. A Go program creates a new thread only when a goroutine
// is ready to run but all the existing threads are blocked in system calls, cgo calls,
// or are locked to other goroutines due to use of runtime.LockOSThread.
//
// SetMaxThreads is useful mainly for limiting the damage done by
// programs that create an unbounded number of threads. The idea is
// to take down the program before it takes down the operating system.
func ( int) int {
return setMaxThreads()
}
// SetPanicOnFault controls the runtime's behavior when a program faults
// at an unexpected (non-nil) address. Such faults are typically caused by
// bugs such as runtime memory corruption, so the default response is to crash
// the program. Programs working with memory-mapped files or unsafe
// manipulation of memory may cause faults at non-nil addresses in less
// dramatic situations; SetPanicOnFault allows such programs to request
// that the runtime trigger only a panic, not a crash.
// The runtime.Error that the runtime panics with may have an additional method:
// Addr() uintptr
// If that method exists, it returns the memory address which triggered the fault.
// The results of Addr are best-effort and the veracity of the result
// may depend on the platform.
// SetPanicOnFault applies only to the current goroutine.
// It returns the previous setting.
func ( bool) bool {
return setPanicOnFault()
}
// WriteHeapDump writes a description of the heap and the objects in
// it to the given file descriptor.
//
// WriteHeapDump suspends the execution of all goroutines until the heap
// dump is completely written. Thus, the file descriptor must not be
// connected to a pipe or socket whose other end is in the same Go
// process; instead, use a temporary file or network socket.
//
// The heap dump format is defined at https://golang.org/s/go15heapdump.
func ( uintptr)
// SetTraceback sets the amount of detail printed by the runtime in
// the traceback it prints before exiting due to an unrecovered panic
// or an internal runtime error.
// The level argument takes the same values as the GOTRACEBACK
// environment variable. For example, SetTraceback("all") ensure
// that the program prints all goroutines when it crashes.
// See the package runtime documentation for details.
// If SetTraceback is called with a level lower than that of the
// environment variable, the call is ignored.
func ( string)
The pages are generated with Golds v0.4.9. (GOOS=linux GOARCH=amd64)