// Code generated by running "go generate" in golang.org/x/text. DO NOT EDIT.

// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package idna

// appendMapping appends the mapping for the respective rune. isMapped must be
// true. A mapping is a categorization of a rune as defined in UTS #46.
func ( info) ( []byte,  string) []byte {
	 := int( >> indexShift)
	if &xorBit == 0 {
		 := mappings[:]
		return append(, [1:[0]+1]...)
	}
	 = append(, ...)
	if &inlineXOR == inlineXOR {
		// TODO: support and handle two-byte inline masks
		[len()-1] ^= byte()
	} else {
		for  := len() - int(xorData[]);  < len(); ++ {
			++
			[] ^= xorData[]
		}
	}
	return 
}

// Sparse block handling code.

type valueRange struct {
	value  uint16 // header: value:stride
	lo, hi byte   // header: lo:n
}

type sparseBlocks struct {
	values []valueRange
	offset []uint16
}

var idnaSparse = sparseBlocks{
	values: idnaSparseValues[:],
	offset: idnaSparseOffset[:],
}

// Don't use newIdnaTrie to avoid unconditional linking in of the table.
var trie = &idnaTrie{}

// lookup determines the type of block n and looks up the value for b.
// For n < t.cutoff, the block is a simple lookup table. Otherwise, the block
// is a list of ranges with an accompanying value. Given a matching range r,
// the value for b is by r.value + (b - r.lo) * stride.
func ( *sparseBlocks) ( uint32,  byte) uint16 {
	 := .offset[]
	 := .values[]
	 :=  + 1
	 :=  + uint16(.lo)
	for  <  {
		 :=  + (-)/2
		 := .values[]
		if .lo <=  &&  <= .hi {
			return .value + uint16(-.lo)*.value
		}
		if  < .lo {
			 = 
		} else {
			 =  + 1
		}
	}
	return 0
}