google.golang.org/grpc/balancer.State.ConnectivityState (field)

27 uses

	google.golang.org/grpc/balancer (current package)
		balancer.go#L121: 	ConnectivityState connectivity.State

	google.golang.org/grpc/balancer/base
		balancer.go#L90: 		ConnectivityState: b.state,
		balancer.go#L143: 	b.cc.UpdateState(balancer.State{ConnectivityState: b.state, Picker: b.picker})
		balancer.go#L231: 	b.cc.UpdateState(balancer.State{ConnectivityState: b.state, Picker: b.picker})

	google.golang.org/grpc/balancer/endpointsharding
		endpointsharding.go#L261: 		switch childState.State.ConnectivityState {
		endpointsharding.go#L301: 		ConnectivityState: aggState,
		endpointsharding.go#L354: 	if state.ConnectivityState == connectivity.Idle && !bw.es.esOpts.DisableAutoReconnect {

	google.golang.org/grpc/balancer/pickfirst
		pickfirst.go#L233: 		ConnectivityState: connectivity.TransientFailure,
		pickfirst.go#L354: 			ConnectivityState: connectivity.Connecting,
		pickfirst.go#L391: 			ConnectivityState: connectivity.Connecting,
		pickfirst.go#L658: 				ConnectivityState: connectivity.Ready,
		pickfirst.go#L670: 			ConnectivityState: connectivity.Connecting,
		pickfirst.go#L703: 			ConnectivityState: connectivity.Idle,
		pickfirst.go#L718: 					ConnectivityState: connectivity.Connecting,
		pickfirst.go#L752: 				ConnectivityState: connectivity.TransientFailure,
		pickfirst.go#L781: 		ConnectivityState: connectivity.TransientFailure,
		pickfirst.go#L811: 			ConnectivityState: connectivity.Ready,
		pickfirst.go#L816: 			ConnectivityState: connectivity.TransientFailure,
		pickfirst.go#L821: 			ConnectivityState: connectivity.Connecting,
		pickfirst.go#L836: 	if newState.ConnectivityState == b.state && b.state != connectivity.TransientFailure {
		pickfirst.go#L848: 	b.state = newState.ConnectivityState

	google.golang.org/grpc
		balancer_wrapper.go#L247: 	ccb.cc.csMgr.updateState(s.ConnectivityState)

	google.golang.org/grpc/internal/balancer/gracefulswitch
		gracefulswitch.go#L122: 			ConnectivityState: connectivity.Connecting,
		gracefulswitch.go#L209: 			ConnectivityState: connectivity.TransientFailure,
		gracefulswitch.go#L349: 		if state.ConnectivityState != connectivity.Ready && bw.gsb.balancerPending != nil {
		gracefulswitch.go#L367: 	if state.ConnectivityState != connectivity.Connecting || bw.gsb.balancerCurrent.lastState.ConnectivityState != connectivity.Ready {