google.golang.org/grpc/balancer.State.ConnectivityState (field)
27 uses
google.golang.org/grpc/balancer (current package)
balancer.go#L121: ConnectivityState connectivity.State
google.golang.org/grpc/balancer/base
balancer.go#L90: ConnectivityState: b.state,
balancer.go#L143: b.cc.UpdateState(balancer.State{ConnectivityState: b.state, Picker: b.picker})
balancer.go#L231: b.cc.UpdateState(balancer.State{ConnectivityState: b.state, Picker: b.picker})
google.golang.org/grpc/balancer/endpointsharding
endpointsharding.go#L261: switch childState.State.ConnectivityState {
endpointsharding.go#L301: ConnectivityState: aggState,
endpointsharding.go#L354: if state.ConnectivityState == connectivity.Idle && !bw.es.esOpts.DisableAutoReconnect {
google.golang.org/grpc/balancer/pickfirst
pickfirst.go#L233: ConnectivityState: connectivity.TransientFailure,
pickfirst.go#L354: ConnectivityState: connectivity.Connecting,
pickfirst.go#L391: ConnectivityState: connectivity.Connecting,
pickfirst.go#L658: ConnectivityState: connectivity.Ready,
pickfirst.go#L670: ConnectivityState: connectivity.Connecting,
pickfirst.go#L703: ConnectivityState: connectivity.Idle,
pickfirst.go#L718: ConnectivityState: connectivity.Connecting,
pickfirst.go#L752: ConnectivityState: connectivity.TransientFailure,
pickfirst.go#L781: ConnectivityState: connectivity.TransientFailure,
pickfirst.go#L811: ConnectivityState: connectivity.Ready,
pickfirst.go#L816: ConnectivityState: connectivity.TransientFailure,
pickfirst.go#L821: ConnectivityState: connectivity.Connecting,
pickfirst.go#L836: if newState.ConnectivityState == b.state && b.state != connectivity.TransientFailure {
pickfirst.go#L848: b.state = newState.ConnectivityState
google.golang.org/grpc
balancer_wrapper.go#L247: ccb.cc.csMgr.updateState(s.ConnectivityState)
google.golang.org/grpc/internal/balancer/gracefulswitch
gracefulswitch.go#L122: ConnectivityState: connectivity.Connecting,
gracefulswitch.go#L209: ConnectivityState: connectivity.TransientFailure,
gracefulswitch.go#L349: if state.ConnectivityState != connectivity.Ready && bw.gsb.balancerPending != nil {
gracefulswitch.go#L367: if state.ConnectivityState != connectivity.Connecting || bw.gsb.balancerCurrent.lastState.ConnectivityState != connectivity.Ready {