google.golang.org/grpc/balancer.State.ConnectivityState (field)
16 uses
google.golang.org/grpc/balancer (current package)
balancer.go#L138: ConnectivityState connectivity.State
google.golang.org/grpc/balancer/base
balancer.go#L90: ConnectivityState: b.state,
balancer.go#L140: b.cc.UpdateState(balancer.State{ConnectivityState: b.state, Picker: b.picker})
balancer.go#L225: b.cc.UpdateState(balancer.State{ConnectivityState: b.state, Picker: b.picker})
google.golang.org/grpc
balancer_conn_wrappers.go#L351: ccb.cc.csMgr.updateState(s.ConnectivityState)
pickfirst.go#L66: ConnectivityState: connectivity.TransientFailure,
pickfirst.go#L97: ConnectivityState: connectivity.TransientFailure,
pickfirst.go#L105: ConnectivityState: connectivity.Connecting,
pickfirst.go#L131: ConnectivityState: state.ConnectivityState,
pickfirst.go#L136: ConnectivityState: state.ConnectivityState,
pickfirst.go#L141: ConnectivityState: state.ConnectivityState,
pickfirst.go#L146: ConnectivityState: state.ConnectivityState,
google.golang.org/grpc/internal/balancer/gracefulswitch
gracefulswitch.go#L106: ConnectivityState: connectivity.Connecting,
gracefulswitch.go#L307: if state.ConnectivityState != connectivity.Ready && bw.gsb.balancerPending != nil {
gracefulswitch.go#L325: if state.ConnectivityState != connectivity.Connecting || bw.gsb.balancerCurrent.lastState.ConnectivityState != connectivity.Ready {