google.golang.org/grpc/balancer.State.ConnectivityState (field)

16 uses

	google.golang.org/grpc/balancer (current package)
		balancer.go#L138: 	ConnectivityState connectivity.State

	google.golang.org/grpc/balancer/base
		balancer.go#L90: 		ConnectivityState: b.state,
		balancer.go#L140: 	b.cc.UpdateState(balancer.State{ConnectivityState: b.state, Picker: b.picker})
		balancer.go#L225: 	b.cc.UpdateState(balancer.State{ConnectivityState: b.state, Picker: b.picker})

	google.golang.org/grpc
		balancer_conn_wrappers.go#L351: 	ccb.cc.csMgr.updateState(s.ConnectivityState)
		pickfirst.go#L66: 		ConnectivityState: connectivity.TransientFailure,
		pickfirst.go#L97: 			ConnectivityState: connectivity.TransientFailure,
		pickfirst.go#L105: 		ConnectivityState: connectivity.Connecting,
		pickfirst.go#L131: 			ConnectivityState: state.ConnectivityState,
		pickfirst.go#L136: 			ConnectivityState: state.ConnectivityState,
		pickfirst.go#L141: 			ConnectivityState: state.ConnectivityState,
		pickfirst.go#L146: 			ConnectivityState: state.ConnectivityState,

	google.golang.org/grpc/internal/balancer/gracefulswitch
		gracefulswitch.go#L106: 			ConnectivityState: connectivity.Connecting,
		gracefulswitch.go#L307: 		if state.ConnectivityState != connectivity.Ready && bw.gsb.balancerPending != nil {
		gracefulswitch.go#L325: 	if state.ConnectivityState != connectivity.Connecting || bw.gsb.balancerCurrent.lastState.ConnectivityState != connectivity.Ready {