const math/big.Exact
48 uses
math/big (current package)
accuracy_string.go#L12: _ = x[Exact-0]
float.go#L153: Exact Accuracy = 0
float.go#L165: z.acc = Exact // optimistically assume no rounding is needed
float.go#L202: z.acc = Exact
float.go#L403: z.acc = Exact
float.go#L511: z.acc = Exact
float.go#L558: z.acc = Exact
float.go#L607: z.acc = Exact
float.go#L641: z.acc = Exact
float.go#L657: z.acc = Exact
float.go#L759: return u, Exact
float.go#L767: return 0, Exact
float.go#L807: return i, Exact
float.go#L814: acc = Exact
float.go#L822: return 0, Exact
float.go#L940: return -z, Exact
float.go#L942: return 0.0, Exact
float.go#L946: return float32(math.Inf(-1)), Exact
float.go#L948: return float32(math.Inf(+1)), Exact
float.go#L1060: return -z, Exact
float.go#L1062: return 0.0, Exact
float.go#L1066: return math.Inf(-1), Exact
float.go#L1068: return math.Inf(+1), Exact
float.go#L1104: acc = Exact
float.go#L1122: return z.SetInt64(0), Exact
float.go#L1166: return z, Exact
float.go#L1169: return z.SetInt64(0), Exact
float.go#L1304: z.acc = Exact
float.go#L1482: if z.form == zero && z.mode == ToNegativeInf && z.acc == Exact {
float.go#L1492: z.acc = Exact
float.go#L1500: z.acc = Exact
float.go#L1549: if z.form == zero && z.mode == ToNegativeInf && z.acc == Exact {
float.go#L1559: z.acc = Exact
float.go#L1567: z.acc = Exact
float.go#L1606: z.acc = Exact
float.go#L1651: z.acc = Exact
floatconv.go#L66: z.acc = Exact
int.go#L455: return 0.0, Exact
int.go#L464: return f, Exact
sqrt.go#L49: z.acc = Exact
go/constant
value.go#L544: return f, acc == big.Exact
value.go#L549: return f, acc == big.Exact
value.go#L569: return f, acc == big.Exact
value.go#L574: return f, acc == big.Exact
value.go#L870: if _, acc := x.val.Int(i); acc == big.Exact {
value.go#L885: if _, acc := t.Int(i); acc == big.Exact {
value.go#L892: if _, acc := t.Int(i); acc == big.Exact {
golang.org/x/tools/internal/gcimporter
iexport.go#L1475: if acc != big.Exact {