func math/rand/v2.Float64

4 uses

	math/rand/v2 (current package)
		rand.go#L337: func Float64() float64 { return globalRand.Float64() }

	github.com/jackc/pgx/v5/pgxpool
		pool.go#L302: 				jitterSecs := rand.Float64() * config.MaxConnLifetimeJitter.Seconds()

	google.golang.org/grpc
		stream.go#L725: 		cur *= 0.8 + 0.4*rand.Float64()

	google.golang.org/grpc/internal/backoff
		backoff.go#L70: 	backoff *= 1 + bc.Config.Jitter*(rand.Float64()*2-1)