type os.ProcessState
21 uses
os (current package)
exec.go#L131: func (p *Process) Wait() (*ProcessState, error) {
exec.go#L142: func (p *ProcessState) UserTime() time.Duration {
exec.go#L147: func (p *ProcessState) SystemTime() time.Duration {
exec.go#L154: func (p *ProcessState) Exited() bool {
exec.go#L160: func (p *ProcessState) Success() bool {
exec.go#L167: func (p *ProcessState) Sys() any {
exec.go#L176: func (p *ProcessState) SysUsage() any {
exec_posix.go#L71: type ProcessState struct {
exec_posix.go#L78: func (p *ProcessState) Pid() int {
exec_posix.go#L82: func (p *ProcessState) exited() bool {
exec_posix.go#L86: func (p *ProcessState) success() bool {
exec_posix.go#L90: func (p *ProcessState) sys() any {
exec_posix.go#L94: func (p *ProcessState) sysUsage() any {
exec_posix.go#L98: func (p *ProcessState) String() string {
exec_posix.go#L130: func (p *ProcessState) ExitCode() int {
exec_unix.go#L16: func (p *Process) wait() (ps *ProcessState, err error) {
exec_unix.go#L54: ps = &ProcessState{
exec_unix.go#L100: func (p *ProcessState) userTime() time.Duration {
exec_unix.go#L104: func (p *ProcessState) systemTime() time.Duration {
os/exec
exec.go#L134: ProcessState *os.ProcessState
exec.go#L462: *os.ProcessState
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