sync/atomic.Uint64.Load (method)

13 uses

	sync/atomic (current package)
		type.go#L181: func (x *Uint64) Load() uint64 { return LoadUint64(&x.v) }

	sync
		poolqueue.go#L81: 	ptrs := d.headTail.Load()
		poolqueue.go#L115: 		ptrs := d.headTail.Load()
		poolqueue.go#L150: 		ptrs := d.headTail.Load()
		waitgroup.go#L131: 	if wg.state.Load() != state {
		waitgroup.go#L165: 		state := wg.state.Load()
		waitgroup.go#L207: 			if wg.state.Load() != 0 {

	expvar
		expvar.go#L84: 	return math.Float64frombits(v.f.Load())
		expvar.go#L92: 	return strconv.AppendFloat(b, math.Float64frombits(v.f.Load()), 'g', -1, 64)
		expvar.go#L98: 		cur := v.f.Load()

	internal/godebug
		godebug.go#L130: 	registerMetric("/godebug/non-default-behavior/"+s.Name()+":events", s.nonDefault.Load)

	net/http
		server.go#L1887: 	packedState := c.curState.Load()

	testing
		benchmark.go#L981: 	if n.Load() <= uint64(b.N) && !b.Failed() {