Source File
conn_state_evaluator.go
Belonging Package
google.golang.org/grpc/balancer
/*** Copyright 2022 gRPC authors.** Licensed under the Apache License, Version 2.0 (the "License");* you may not use this file except in compliance with the License.* You may obtain a copy of the License at** http://www.apache.org/licenses/LICENSE-2.0** Unless required by applicable law or agreed to in writing, software* distributed under the License is distributed on an "AS IS" BASIS,* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.* See the License for the specific language governing permissions and* limitations under the License.**/package balancerimport// ConnectivityStateEvaluator takes the connectivity states of multiple SubConns// and returns one aggregated connectivity state.//// It's not thread safe.type ConnectivityStateEvaluator struct {numReady uint64 // Number of addrConns in ready state.numConnecting uint64 // Number of addrConns in connecting state.numTransientFailure uint64 // Number of addrConns in transient failure state.numIdle uint64 // Number of addrConns in idle state.}// RecordTransition records state change happening in subConn and based on that// it evaluates what aggregated state should be.//// - If at least one SubConn in Ready, the aggregated state is Ready;// - Else if at least one SubConn in Connecting, the aggregated state is Connecting;// - Else if at least one SubConn is Idle, the aggregated state is Idle;// - Else if at least one SubConn is TransientFailure (or there are no SubConns), the aggregated state is Transient Failure.//// Shutdown is not considered.func ( *ConnectivityStateEvaluator) (, connectivity.State) connectivity.State {// Update counters.for , := range []connectivity.State{, } {:= 2*uint64() - 1 // -1 for oldState and +1 for new.switch {case connectivity.Ready:.numReady +=case connectivity.Connecting:.numConnecting +=case connectivity.TransientFailure:.numTransientFailure +=case connectivity.Idle:.numIdle +=}}return .CurrentState()}// CurrentState returns the current aggregate conn state by evaluating the countersfunc ( *ConnectivityStateEvaluator) () connectivity.State {// Evaluate.if .numReady > 0 {return connectivity.Ready}if .numConnecting > 0 {return connectivity.Connecting}if .numIdle > 0 {return connectivity.Idle}return connectivity.TransientFailure}
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