/*
 *
 * Copyright 2017 gRPC authors.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 */

// Package connectivity defines connectivity semantics. // For details, see https://github.com/grpc/grpc/blob/master/doc/connectivity-semantics-and-api.md.
package connectivity import ( ) var logger = grpclog.Component("core") // State indicates the state of connectivity. // It can be the state of a ClientConn or SubConn. type State int func ( State) () string { switch { case Idle: return "IDLE" case Connecting: return "CONNECTING" case Ready: return "READY" case TransientFailure: return "TRANSIENT_FAILURE" case Shutdown: return "SHUTDOWN" default: logger.Errorf("unknown connectivity state: %d", ) return "INVALID_STATE" } } const ( // Idle indicates the ClientConn is idle. Idle State = iota // Connecting indicates the ClientConn is connecting. Connecting // Ready indicates the ClientConn is ready for work. Ready // TransientFailure indicates the ClientConn has seen a failure but expects to recover. TransientFailure // Shutdown indicates the ClientConn has started shutting down. Shutdown ) // ServingMode indicates the current mode of operation of the server. // // Only xDS enabled gRPC servers currently report their serving mode. type ServingMode int const ( // ServingModeStarting indicates that the server is starting up. ServingModeStarting ServingMode = iota // ServingModeServing indicates that the server contains all required // configuration and is serving RPCs. ServingModeServing // ServingModeNotServing indicates that the server is not accepting new // connections. Existing connections will be closed gracefully, allowing // in-progress RPCs to complete. A server enters this mode when it does not // contain the required configuration to serve RPCs. ServingModeNotServing ) func ( ServingMode) () string { switch { case ServingModeStarting: return "STARTING" case ServingModeServing: return "SERVING" case ServingModeNotServing: return "NOT_SERVING" default: logger.Errorf("unknown serving mode: %d", ) return "INVALID_MODE" } }