/*
 *
 * Copyright 2018 gRPC authors.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 */

package health

import (
	
	
	
	

	
	
	
	healthpb 
	
	
	
)

var (
	backoffStrategy = backoff.DefaultExponential
	backoffFunc     = func( context.Context,  int) bool {
		 := backoffStrategy.Backoff()
		 := time.NewTimer()
		select {
		case <-.C:
			return true
		case <-.Done():
			.Stop()
			return false
		}
	}
)

func () {
	internal.HealthCheckFunc = clientHealthCheck
}

const healthCheckMethod = "/grpc.health.v1.Health/Watch"

// This function implements the protocol defined at:
// https://github.com/grpc/grpc/blob/master/doc/health-checking.md
func ( context.Context,  func(string) (any, error),  func(connectivity.State, error),  string) error {
	 := 0

:
	for {
		// Backs off if the connection has failed in some way without receiving a message in the previous retry.
		if  > 0 && !backoffFunc(, -1) {
			return nil
		}
		++

		if .Err() != nil {
			return nil
		}
		(connectivity.Connecting, nil)
		,  := (healthCheckMethod)
		if  != nil {
			continue 
		}

		,  := .(grpc.ClientStream)
		// Ideally, this should never happen. But if it happens, the server is marked as healthy for LBing purposes.
		if ! {
			(connectivity.Ready, nil)
			return fmt.Errorf("newStream returned %v (type %T); want grpc.ClientStream", , )
		}

		if  = .SendMsg(&healthpb.HealthCheckRequest{Service: });  != nil &&  != io.EOF {
			// Stream should have been closed, so we can safely continue to create a new stream.
			continue 
		}
		.CloseSend()

		 := new(healthpb.HealthCheckResponse)
		for {
			 = .RecvMsg()

			// Reports healthy for the LBing purposes if health check is not implemented in the server.
			if status.Code() == codes.Unimplemented {
				(connectivity.Ready, nil)
				return 
			}

			// Reports unhealthy if server's Watch method gives an error other than UNIMPLEMENTED.
			if  != nil {
				(connectivity.TransientFailure, fmt.Errorf("connection active but received health check RPC error: %v", ))
				continue 
			}

			// As a message has been received, removes the need for backoff for the next retry by resetting the try count.
			 = 0
			if .Status == healthpb.HealthCheckResponse_SERVING {
				(connectivity.Ready, nil)
			} else {
				(connectivity.TransientFailure, fmt.Errorf("connection active but health check failed. status=%s", .Status))
			}
		}
	}
}