/*
 *
 * Copyright 2017 gRPC authors.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 */

package grpc

import (
	
	

	
	
)

// PickFirstBalancerName is the name of the pick_first balancer.
const PickFirstBalancerName = "pick_first"

func () balancer.Builder {
	return &pickfirstBuilder{}
}

type pickfirstBuilder struct{}

func (*pickfirstBuilder) ( balancer.ClientConn,  balancer.BuildOptions) balancer.Balancer {
	return &pickfirstBalancer{cc: }
}

func (*pickfirstBuilder) () string {
	return PickFirstBalancerName
}

type pickfirstBalancer struct {
	state   connectivity.State
	cc      balancer.ClientConn
	subConn balancer.SubConn
}

func ( *pickfirstBalancer) ( error) {
	if logger.V(2) {
		logger.Infof("pickfirstBalancer: ResolverError called with error: %v", )
	}
	if .subConn == nil {
		.state = connectivity.TransientFailure
	}

	if .state != connectivity.TransientFailure {
		// The picker will not change since the balancer does not currently
		// report an error.
		return
	}
	.cc.UpdateState(balancer.State{
		ConnectivityState: connectivity.TransientFailure,
		Picker:            &picker{err: fmt.Errorf("name resolver error: %v", )},
	})
}

func ( *pickfirstBalancer) ( balancer.ClientConnState) error {
	if len(.ResolverState.Addresses) == 0 {
		// The resolver reported an empty address list. Treat it like an error by
		// calling b.ResolverError.
		if .subConn != nil {
			// Remove the old subConn. All addresses were removed, so it is no longer
			// valid.
			.cc.RemoveSubConn(.subConn)
			.subConn = nil
		}
		.ResolverError(errors.New("produced zero addresses"))
		return balancer.ErrBadResolverState
	}

	if .subConn != nil {
		.cc.UpdateAddresses(.subConn, .ResolverState.Addresses)
		return nil
	}

	,  := .cc.NewSubConn(.ResolverState.Addresses, balancer.NewSubConnOptions{})
	if  != nil {
		if logger.V(2) {
			logger.Errorf("pickfirstBalancer: failed to NewSubConn: %v", )
		}
		.state = connectivity.TransientFailure
		.cc.UpdateState(balancer.State{
			ConnectivityState: connectivity.TransientFailure,
			Picker:            &picker{err: fmt.Errorf("error creating connection: %v", )},
		})
		return balancer.ErrBadResolverState
	}
	.subConn = 
	.state = connectivity.Idle
	.cc.UpdateState(balancer.State{
		ConnectivityState: connectivity.Connecting,
		Picker:            &picker{err: balancer.ErrNoSubConnAvailable},
	})
	.subConn.Connect()
	return nil
}

func ( *pickfirstBalancer) ( balancer.SubConn,  balancer.SubConnState) {
	if logger.V(2) {
		logger.Infof("pickfirstBalancer: UpdateSubConnState: %p, %v", , )
	}
	if .subConn !=  {
		if logger.V(2) {
			logger.Infof("pickfirstBalancer: ignored state change because subConn is not recognized")
		}
		return
	}
	.state = .ConnectivityState
	if .ConnectivityState == connectivity.Shutdown {
		.subConn = nil
		return
	}

	switch .ConnectivityState {
	case connectivity.Ready:
		.cc.UpdateState(balancer.State{
			ConnectivityState: .ConnectivityState,
			Picker:            &picker{result: balancer.PickResult{SubConn: }},
		})
	case connectivity.Connecting:
		.cc.UpdateState(balancer.State{
			ConnectivityState: .ConnectivityState,
			Picker:            &picker{err: balancer.ErrNoSubConnAvailable},
		})
	case connectivity.Idle:
		.cc.UpdateState(balancer.State{
			ConnectivityState: .ConnectivityState,
			Picker:            &idlePicker{subConn: },
		})
	case connectivity.TransientFailure:
		.cc.UpdateState(balancer.State{
			ConnectivityState: .ConnectivityState,
			Picker:            &picker{err: .ConnectionError},
		})
	}
}

func ( *pickfirstBalancer) () {
}

func ( *pickfirstBalancer) () {
	if .subConn != nil && .state == connectivity.Idle {
		.subConn.Connect()
	}
}

type picker struct {
	result balancer.PickResult
	err    error
}

func ( *picker) (balancer.PickInfo) (balancer.PickResult, error) {
	return .result, .err
}

// idlePicker is used when the SubConn is IDLE and kicks the SubConn into
// CONNECTING when Pick is called.
type idlePicker struct {
	subConn balancer.SubConn
}

func ( *idlePicker) (balancer.PickInfo) (balancer.PickResult, error) {
	.subConn.Connect()
	return balancer.PickResult{}, balancer.ErrNoSubConnAvailable
}

func () {
	balancer.Register(newPickfirstBuilder())
}