Source File
buffer_pool.go
Belonging Package
google.golang.org/grpc/mem
/*
*
* Copyright 2024 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package mem
import (
)
// BufferPool is a pool of buffers that can be shared and reused, resulting in
// decreased memory allocation.
type BufferPool interface {
// Get returns a buffer with specified length from the pool.
Get(length int) *[]byte
// Put returns a buffer to the pool.
Put(*[]byte)
}
var defaultBufferPoolSizes = []int{
256,
4 << 10, // 4KB (go page size)
16 << 10, // 16KB (max HTTP/2 frame size used by gRPC)
32 << 10, // 32KB (default buffer size for io.Copy)
1 << 20, // 1MB
}
var defaultBufferPool BufferPool
func () {
defaultBufferPool = NewTieredBufferPool(defaultBufferPoolSizes...)
internal.SetDefaultBufferPoolForTesting = func( BufferPool) {
defaultBufferPool =
}
internal.SetBufferPoolingThresholdForTesting = func( int) {
bufferPoolingThreshold =
}
}
// DefaultBufferPool returns the current default buffer pool. It is a BufferPool
// created with NewBufferPool that uses a set of default sizes optimized for
// expected workflows.
func () BufferPool {
return defaultBufferPool
}
// NewTieredBufferPool returns a BufferPool implementation that uses multiple
// underlying pools of the given pool sizes.
func ( ...int) BufferPool {
sort.Ints()
:= make([]*sizedBufferPool, len())
for , := range {
[] = newSizedBufferPool()
}
return &tieredBufferPool{
sizedPools: ,
}
}
// tieredBufferPool implements the BufferPool interface with multiple tiers of
// buffer pools for different sizes of buffers.
type tieredBufferPool struct {
sizedPools []*sizedBufferPool
fallbackPool simpleBufferPool
}
func ( *tieredBufferPool) ( int) *[]byte {
return .getPool().Get()
}
func ( *tieredBufferPool) ( *[]byte) {
.getPool(cap(*)).Put()
}
func ( *tieredBufferPool) ( int) BufferPool {
:= sort.Search(len(.sizedPools), func( int) bool {
return .sizedPools[].defaultSize >=
})
if == len(.sizedPools) {
return &.fallbackPool
}
return .sizedPools[]
}
// sizedBufferPool is a BufferPool implementation that is optimized for specific
// buffer sizes. For example, HTTP/2 frames within gRPC have a default max size
// of 16kb and a sizedBufferPool can be configured to only return buffers with a
// capacity of 16kb. Note that however it does not support returning larger
// buffers and in fact panics if such a buffer is requested. Because of this,
// this BufferPool implementation is not meant to be used on its own and rather
// is intended to be embedded in a tieredBufferPool such that Get is only
// invoked when the required size is smaller than or equal to defaultSize.
type sizedBufferPool struct {
pool sync.Pool
defaultSize int
}
func ( *sizedBufferPool) ( int) *[]byte {
:= .pool.Get().(*[]byte)
:= *
clear([:cap()])
* = [:]
return
}
func ( *sizedBufferPool) ( *[]byte) {
if cap(*) < .defaultSize {
// Ignore buffers that are too small to fit in the pool. Otherwise, when
// Get is called it will panic as it tries to index outside the bounds
// of the buffer.
return
}
.pool.Put()
}
func ( int) *sizedBufferPool {
return &sizedBufferPool{
pool: sync.Pool{
New: func() any {
:= make([]byte, )
return &
},
},
defaultSize: ,
}
}
var _ BufferPool = (*simpleBufferPool)(nil)
// simpleBufferPool is an implementation of the BufferPool interface that
// attempts to pool buffers with a sync.Pool. When Get is invoked, it tries to
// acquire a buffer from the pool but if that buffer is too small, it returns it
// to the pool and creates a new one.
type simpleBufferPool struct {
pool sync.Pool
}
func ( *simpleBufferPool) ( int) *[]byte {
, := .pool.Get().(*[]byte)
if && cap(*) >= {
* = (*)[:]
return
}
// A buffer was pulled from the pool, but it is too small. Put it back in
// the pool and create one large enough.
if {
.pool.Put()
}
:= make([]byte, )
return &
}
func ( *simpleBufferPool) ( *[]byte) {
.pool.Put()
}
var _ BufferPool = NopBufferPool{}
// NopBufferPool is a buffer pool that returns new buffers without pooling.
type NopBufferPool struct{}
// Get returns a buffer with specified length from the pool.
func (NopBufferPool) ( int) *[]byte {
:= make([]byte, )
return &
}
// Put returns a buffer to the pool.
func (NopBufferPool) (*[]byte) {
}
The pages are generated with Golds v0.7.6. (GOOS=linux GOARCH=amd64)