package mem

Import Path
	google.golang.org/grpc/mem (on go.dev)

Dependency Relation
	imports 6 packages, and imported by 4 packages

Involved Source Files buffer_pool.go buffer_slice.go Package mem provides utilities that facilitate memory reuse in byte slices that are used as buffers. # Experimental Notice: All APIs in this package are EXPERIMENTAL and may be changed or removed in a later release.
Package-Level Type Names (total 13, in which 6 are exported)
/* sort exporteds by: | */
A Buffer represents a reference counted piece of data (in bytes) that can be acquired by a call to NewBuffer() or Copy(). A reference to a Buffer may be released by calling Free(), which invokes the free function given at creation only after all references are released. Note that a Buffer is not safe for concurrent access and instead each goroutine should use its own reference to the data, which can be acquired via a call to Ref(). Attempts to access the underlying data after releasing the reference to the Buffer will panic. Free decrements this Buffer's reference counter and frees the underlying byte slice if the counter reaches 0 as a result of this call. Len returns the Buffer's size. ReadOnlyData returns the underlying byte slice. Note that it is undefined behavior to modify the contents of this slice in any way. Ref increases the reference counter for this Buffer. SliceBuffer func Copy(data []byte, pool BufferPool) Buffer func NewBuffer(data *[]byte, pool BufferPool) Buffer func ReadUnsafe(dst []byte, buf Buffer) (int, Buffer) func SplitUnsafe(buf Buffer, n int) (left, right Buffer) func BufferSlice.MaterializeToBuffer(pool BufferPool) Buffer func ReadUnsafe(dst []byte, buf Buffer) (int, Buffer) func SplitUnsafe(buf Buffer, n int) (left, right Buffer)
BufferPool is a pool of buffers that can be shared and reused, resulting in decreased memory allocation. Get returns a buffer with specified length from the pool. Put returns a buffer to the pool. NopBufferPool func DefaultBufferPool() BufferPool func NewTieredBufferPool(poolSizes ...int) BufferPool func Copy(data []byte, pool BufferPool) Buffer func NewBuffer(data *[]byte, pool BufferPool) Buffer func NewWriter(buffers *BufferSlice, pool BufferPool) io.Writer func ReadAll(r io.Reader, pool BufferPool) (BufferSlice, error) func BufferSlice.MaterializeToBuffer(pool BufferPool) Buffer func google.golang.org/grpc/internal/transport.NewServerHandlerTransport(w http.ResponseWriter, r *http.Request, stats []stats.Handler, bufferPool BufferPool) (transport.ServerTransport, error)
BufferSlice offers a means to represent data that spans one or more Buffer instances. A BufferSlice is meant to be immutable after creation, and methods like Ref create and return copies of the slice. This is why all methods have value receivers rather than pointer receivers. Note that any of the methods that read the underlying buffers such as Ref, Len or CopyTo etc., will panic if any underlying buffers have already been freed. It is recommended to not directly interact with any of the underlying buffers directly, rather such interactions should be mediated through the various methods on this type. By convention, any APIs that return (mem.BufferSlice, error) should reduce the burden on the caller by never returning a mem.BufferSlice that needs to be freed if the error is non-nil, unless explicitly stated. CopyTo copies each of the underlying Buffer's data into the given buffer, returning the number of bytes copied. Has the same semantics as the copy builtin in that it will copy as many bytes as it can, stopping when either dst is full or s runs out of data, returning the minimum of s.Len() and len(dst). Free invokes Buffer.Free() on each Buffer in the slice. Len returns the sum of the length of all the Buffers in this slice. # Warning Invoking the built-in len on a BufferSlice will return the number of buffers in the slice, and *not* the value returned by this function. Materialize concatenates all the underlying Buffer's data into a single contiguous buffer using CopyTo. MaterializeToBuffer functions like Materialize except that it writes the data to a single Buffer pulled from the given BufferPool. As a special case, if the input BufferSlice only actually has one Buffer, this function simply increases the refcount before returning said Buffer. Freeing this buffer won't release it until the BufferSlice is itself released. Reader returns a new Reader for the input slice after taking references to each underlying buffer. Ref invokes Ref on each buffer in the slice. func ReadAll(r io.Reader, pool BufferPool) (BufferSlice, error) func google.golang.org/grpc/encoding.CodecV2.Marshal(v any) (out BufferSlice, err error) func google.golang.org/grpc/internal/transport.(*ClientStream).Read(n int) (BufferSlice, error) func google.golang.org/grpc/internal/transport.(*ServerStream).Read(n int) (BufferSlice, error) func NewWriter(buffers *BufferSlice, pool BufferPool) io.Writer func Reader.Reset(s BufferSlice) func google.golang.org/grpc/encoding.CodecV2.Unmarshal(data BufferSlice, v any) error func google.golang.org/grpc/internal/transport.(*ClientStream).Write(hdr []byte, data BufferSlice, opts *transport.WriteOptions) error func google.golang.org/grpc/internal/transport.(*ServerStream).Write(hdr []byte, data BufferSlice, opts *transport.WriteOptions) error
NopBufferPool is a buffer pool that returns new buffers without pooling. Get returns a buffer with specified length from the pool. Put returns a buffer to the pool. NopBufferPool : BufferPool
Reader exposes a BufferSlice's data as an io.Reader, allowing it to interface with other parts systems. It also provides an additional convenience method Remaining(), which returns the number of unread bytes remaining in the slice. Buffers will be freed as they are read. Close frees the underlying BufferSlice and never returns an error. Subsequent calls to Read will return (0, io.EOF). ( Reader) Read(p []byte) (n int, err error) ( Reader) ReadByte() (byte, error) Remaining returns the number of unread bytes remaining in the slice. Reset frees the currently held buffer slice and starts reading from the provided slice. This allows reusing the reader object. Reader : compress/flate.Reader Reader : io.ByteReader Reader : io.Closer Reader : io.ReadCloser Reader : io.Reader func BufferSlice.Reader() Reader
SliceBuffer is a Buffer implementation that wraps a byte slice. It provides methods for reading, splitting, and managing the byte slice. Free is a noop implementation of Free. Len is a noop implementation of Len. ReadOnlyData returns the byte slice. Ref is a noop implementation of Ref. SliceBuffer : Buffer
Package-Level Functions (total 12, in which 9 are exported)
Copy creates a new Buffer from the given data, initializing the reference counter to 1. It acquires a []byte from the given pool and copies over the backing array of the given data. The []byte acquired from the pool is returned to the pool when all references to the returned Buffer are released.
DefaultBufferPool returns the current default buffer pool. It is a BufferPool created with NewBufferPool that uses a set of default sizes optimized for expected workflows.
IsBelowBufferPoolingThreshold returns true if the given size is less than or equal to the threshold for buffer pooling. This is used to determine whether to pool buffers or allocate them directly.
NewBuffer creates a new Buffer from the given data, initializing the reference counter to 1. The data will then be returned to the given pool when all references to the returned Buffer are released. As a special case to avoid additional allocations, if the given buffer pool is nil, the returned buffer will be a "no-op" Buffer where invoking Buffer.Free() does nothing and the underlying data is never freed. Note that the backing array of the given data is not copied.
NewTieredBufferPool returns a BufferPool implementation that uses multiple underlying pools of the given pool sizes.
NewWriter wraps the given BufferSlice and BufferPool to implement the io.Writer interface. Every call to Write copies the contents of the given buffer into a new Buffer pulled from the given pool and the Buffer is added to the given BufferSlice.
ReadAll reads from r until an error or EOF and returns the data it read. A successful call returns err == nil, not err == EOF. Because ReadAll is defined to read from src until EOF, it does not treat an EOF from Read as an error to be reported. Important: A failed call returns a non-nil error and may also return partially read buffers. It is the responsibility of the caller to free the BufferSlice returned, or its memory will not be reused.
ReadUnsafe reads bytes from the given Buffer into the provided slice. It does not perform safety checks.
SplitUnsafe modifies the receiver to point to the first n bytes while it returns a new reference to the remaining bytes. The returned Buffer functions just like a normal reference acquired using Ref().
Package-Level Variables (total 5, none are exported)
Package-Level Constants (only one, which is unexported)