const google.golang.org/grpc/connectivity.Idle

20 uses

	google.golang.org/grpc/connectivity (current package)
		connectivity.go#L35: 	case Idle:
		connectivity.go#L53: 	Idle State = iota

	google.golang.org/grpc
		balancer_conn_wrappers.go#L226: 	if ccb.cc.GetState() != connectivity.Idle {
		balancer_conn_wrappers.go#L404: 		if acState != connectivity.Idle {
		clientconn.go#L704: 		state:        connectivity.Idle,
		clientconn.go#L797: 	if ac.state != connectivity.Idle {
		clientconn.go#L849: 		ac.state == connectivity.Idle {
		clientconn.go#L1184: 			ac.updateConnectivityState(connectivity.Idle, err)
		clientconn.go#L1264: 		ac.updateConnectivityState(connectivity.Idle, nil)
		clientconn.go#L1303: 		ac.updateConnectivityState(connectivity.Idle, nil)
		pickfirst.go#L103: 	b.state = connectivity.Idle
		pickfirst.go#L139: 	case connectivity.Idle:
		pickfirst.go#L156: 	if b.subConn != nil && b.state == connectivity.Idle {

	google.golang.org/grpc/balancer
		conn_state_evaluator.go#L54: 		case connectivity.Idle:
		conn_state_evaluator.go#L71: 		return connectivity.Idle

	google.golang.org/grpc/balancer/base
		balancer.go#L114: 			b.scStates[sc] = connectivity.Idle
		balancer.go#L115: 			b.csEvltr.RecordTransition(connectivity.Shutdown, connectivity.Idle)
		balancer.go#L193: 		(s == connectivity.Connecting || s == connectivity.Idle) {
		balancer.go#L197: 		if s == connectivity.Idle {
		balancer.go#L204: 	case connectivity.Idle: