const google.golang.org/grpc/connectivity.Idle

31 uses

	google.golang.org/grpc/connectivity (current package)
		connectivity.go#L35: 	case Idle:
		connectivity.go#L53: 	Idle State = iota

	google.golang.org/grpc
		balancer_wrapper.go#L204: 		healthData:    newHealthData(connectivity.Idle),
		clientconn.go#L337: 		if s == connectivity.Idle {
		clientconn.go#L454: 	cc.csMgr.updateState(connectivity.Idle)
		clientconn.go#L909: 		state:        connectivity.Idle,
		clientconn.go#L991: 	if ac.state != connectivity.Idle {
		clientconn.go#L1036: 		ac.state == connectivity.Idle {
		clientconn.go#L1069: 		ac.updateConnectivityState(connectivity.Idle, nil)
		clientconn.go#L1291: 	if ac.state == connectivity.Ready || (ac.state == connectivity.Connecting && s == connectivity.Idle) {
		clientconn.go#L1398: 			ac.updateConnectivityState(connectivity.Idle, err)
		clientconn.go#L1520: 		ac.updateConnectivityState(connectivity.Idle, nil)
		clientconn.go#L1563: 		ac.updateConnectivityState(connectivity.Idle, nil)

	google.golang.org/grpc/balancer
		conn_state_evaluator.go#L54: 		case connectivity.Idle:
		conn_state_evaluator.go#L71: 		return connectivity.Idle

	google.golang.org/grpc/balancer/base
		balancer.go#L119: 			b.scStates[sc] = connectivity.Idle
		balancer.go#L120: 			b.csEvltr.RecordTransition(connectivity.Shutdown, connectivity.Idle)
		balancer.go#L199: 		(s == connectivity.Connecting || s == connectivity.Idle) {
		balancer.go#L203: 		if s == connectivity.Idle {
		balancer.go#L210: 	case connectivity.Idle:

	google.golang.org/grpc/balancer/endpointsharding
		endpointsharding.go#L266: 		case connectivity.Idle:
		endpointsharding.go#L286: 		aggState = connectivity.Idle
		endpointsharding.go#L354: 	if state.ConnectivityState == connectivity.Idle && !bw.es.esOpts.DisableAutoReconnect {

	google.golang.org/grpc/balancer/pickfirst
		pickfirst.go#L169: 		rawConnectivityState: connectivity.Idle,
		pickfirst.go#L170: 		effectiveState:       connectivity.Idle,
		pickfirst.go#L386: 	if b.state == connectivity.Idle {
		pickfirst.go#L562: 		case connectivity.Idle:
		pickfirst.go#L687: 	if oldState == connectivity.Ready || (oldState == connectivity.Connecting && newState.ConnectivityState == connectivity.Idle) {
		pickfirst.go#L703: 			ConnectivityState: connectivity.Idle,
		pickfirst.go#L760: 	case connectivity.Idle:
		pickfirst.go#L786: 		if sd.rawConnectivityState == connectivity.Idle {