const google.golang.org/grpc/connectivity.Idle
33 uses
google.golang.org/grpc/connectivity (current package)
connectivity.go#L35: case Idle:
connectivity.go#L53: Idle State = iota
google.golang.org/grpc
balancer_wrapper.go#L205: healthData: newHealthData(connectivity.Idle),
clientconn.go#L295: if s == connectivity.Idle {
clientconn.go#L397: cc.csMgr.updateState(connectivity.Idle)
clientconn.go#L853: state: connectivity.Idle,
clientconn.go#L934: if ac.state != connectivity.Idle {
clientconn.go#L980: ac.state == connectivity.Idle {
clientconn.go#L1013: ac.updateConnectivityState(connectivity.Idle, nil)
clientconn.go#L1312: ac.updateConnectivityState(connectivity.Idle, err)
clientconn.go#L1393: ac.updateConnectivityState(connectivity.Idle, nil)
clientconn.go#L1435: ac.updateConnectivityState(connectivity.Idle, nil)
google.golang.org/grpc/balancer
conn_state_evaluator.go#L54: case connectivity.Idle:
conn_state_evaluator.go#L71: return connectivity.Idle
google.golang.org/grpc/balancer/base
balancer.go#L119: b.scStates[sc] = connectivity.Idle
balancer.go#L120: b.csEvltr.RecordTransition(connectivity.Shutdown, connectivity.Idle)
balancer.go#L201: (s == connectivity.Connecting || s == connectivity.Idle) {
balancer.go#L205: if s == connectivity.Idle {
balancer.go#L212: case connectivity.Idle:
google.golang.org/grpc/balancer/endpointsharding
endpointsharding.go#L267: case connectivity.Idle:
endpointsharding.go#L287: aggState = connectivity.Idle
endpointsharding.go#L355: if state.ConnectivityState == connectivity.Idle && !bw.es.esOpts.DisableAutoReconnect {
google.golang.org/grpc/balancer/pickfirst
pickfirst.go#L199: b.state = connectivity.Idle
pickfirst.go#L244: case connectivity.Idle:
pickfirst.go#L268: if b.subConn != nil && b.state == connectivity.Idle {
google.golang.org/grpc/balancer/pickfirst/pickfirstleaf
pickfirstleaf.go#L170: rawConnectivityState: connectivity.Idle,
pickfirstleaf.go#L171: effectiveState: connectivity.Idle,
pickfirstleaf.go#L353: if b.state == connectivity.Idle {
pickfirstleaf.go#L521: case connectivity.Idle:
pickfirstleaf.go#L646: if oldState == connectivity.Ready || (oldState == connectivity.Connecting && newState.ConnectivityState == connectivity.Idle) {
pickfirstleaf.go#L662: ConnectivityState: connectivity.Idle,
pickfirstleaf.go#L719: case connectivity.Idle:
pickfirstleaf.go#L745: if sd.rawConnectivityState == connectivity.Idle {