const google.golang.org/grpc/connectivity.Idle
31 uses
google.golang.org/grpc/connectivity (current package)
connectivity.go#L35: case Idle:
connectivity.go#L53: Idle State = iota
google.golang.org/grpc
balancer_wrapper.go#L204: healthData: newHealthData(connectivity.Idle),
clientconn.go#L337: if s == connectivity.Idle {
clientconn.go#L454: cc.csMgr.updateState(connectivity.Idle)
clientconn.go#L909: state: connectivity.Idle,
clientconn.go#L991: if ac.state != connectivity.Idle {
clientconn.go#L1036: ac.state == connectivity.Idle {
clientconn.go#L1069: ac.updateConnectivityState(connectivity.Idle, nil)
clientconn.go#L1291: if ac.state == connectivity.Ready || (ac.state == connectivity.Connecting && s == connectivity.Idle) {
clientconn.go#L1398: ac.updateConnectivityState(connectivity.Idle, err)
clientconn.go#L1520: ac.updateConnectivityState(connectivity.Idle, nil)
clientconn.go#L1563: ac.updateConnectivityState(connectivity.Idle, nil)
google.golang.org/grpc/balancer
conn_state_evaluator.go#L54: case connectivity.Idle:
conn_state_evaluator.go#L71: return connectivity.Idle
google.golang.org/grpc/balancer/base
balancer.go#L119: b.scStates[sc] = connectivity.Idle
balancer.go#L120: b.csEvltr.RecordTransition(connectivity.Shutdown, connectivity.Idle)
balancer.go#L199: (s == connectivity.Connecting || s == connectivity.Idle) {
balancer.go#L203: if s == connectivity.Idle {
balancer.go#L210: case connectivity.Idle:
google.golang.org/grpc/balancer/endpointsharding
endpointsharding.go#L266: case connectivity.Idle:
endpointsharding.go#L286: aggState = connectivity.Idle
endpointsharding.go#L354: if state.ConnectivityState == connectivity.Idle && !bw.es.esOpts.DisableAutoReconnect {
google.golang.org/grpc/balancer/pickfirst
pickfirst.go#L169: rawConnectivityState: connectivity.Idle,
pickfirst.go#L170: effectiveState: connectivity.Idle,
pickfirst.go#L386: if b.state == connectivity.Idle {
pickfirst.go#L562: case connectivity.Idle:
pickfirst.go#L687: if oldState == connectivity.Ready || (oldState == connectivity.Connecting && newState.ConnectivityState == connectivity.Idle) {
pickfirst.go#L703: ConnectivityState: connectivity.Idle,
pickfirst.go#L760: case connectivity.Idle:
pickfirst.go#L786: if sd.rawConnectivityState == connectivity.Idle {